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https://forums.unrealengine.com/unreal-engine/feedback-for-epic/6912-can-we-have-multiple-blackboard-support-in-behavior-trees
https://answers.unrealengine.com/questions/144860/use-different-blackboards-for-different-behavior-t.html
https://docs.unrealengine.com/en-US/InteractiveExperiences/ArtificialIntelligence/BehaviorTrees/BehaviorTreesOverview/index.html
https://docs.unrealengine.com/en-US/InteractiveExperiences/ArtificialIntelligence/BehaviorTrees/BehaviorTreeUserGuide/index.html
https://docs.unrealengine.com/en-US/InteractiveExperiences/ArtificialIntelligence/BehaviorTrees/BehaviorTreeQuickStart/index.html
https://www.reddit.com/r/unrealengine/comments/9i8o7e/is_it_possible_to_control_completely_different/
https://www.reddit.com/r/unrealengine/comments/gtqwsv/can_you_have_multiple_npc_use_the_same_behavior/
https://michaeljcole.github.io/wiki.unrealengine.com/Unreal_Engine_AI_Tutorial_-_3_-_Random_Wandering/
https://www.tomlooman.com/survival-sample-game-for-ue4/section-three/
https://gamedev.stackexchange.com/questions/186405/behavior-tree-why
https://upcommons.upc.edu/bitstream/handle/2117/128120/Behavior_Tree_Library_Guillem_Travila.pdf?sequence=1&isAllowed=y
https://www.raywenderlich.com/238-unreal-engine-4-tutorial-artificial-intelligence